private static CreateColorMaterial ( Color4 color ) : SharpDX.Direct3D9.Material | ||
color | Color4 | |
return | SharpDX.Direct3D9.Material |
private static Material CreateColorMaterial(Color4 color)
{
return new Material
{
Diffuse = color,
Specular = color,
Ambient = color,
Power = 1.0f
};
}