BananaMpq.View.Rendering.SceneGeometryRenderer.CreateColorMaterial C# (CSharp) Method

CreateColorMaterial() private static method

private static CreateColorMaterial ( Color4 color ) : SharpDX.Direct3D9.Material
color Color4
return SharpDX.Direct3D9.Material
        private static Material CreateColorMaterial(Color4 color)
        {
            return new Material
            {
                Diffuse = color,
                Specular = color,
                Ambient = color,
                Power = 1.0f
            };
        }