private void GlobalStatRadio_CheckedChanged(object sender, EventArgs e)
{
UpdateCheckBoxesLeft();
RadioButton Me = (RadioButton)sender;
if (Me.Focused)
{
Me.Checked = true;
DescTextBox.Text = "The player score criteria refers to score related criteria's, such as kills, deaths, "
+ " global or round score, and global kit, weapon, and vehicle stats.";
DescTextBox.SelectAll();
DescTextBox.SelectionColor = Color.Black;
}
}