private void AwardRadio_CheckedChanged(object sender, EventArgs e)
{
UpdateCheckBoxesLeft();
RadioButton Me = (RadioButton)sender;
if (Me.Focused)
{
Me.Checked = true;
DescTextBox.Text = "The Award / Rank criteria defines whether the player has met the requirments for an award or rank";
DescTextBox.SelectAll();
DescTextBox.SelectionColor = Color.Black;
}
}