Axiom.RenderSystems.OpenGL.GLDefaultHardwareVertexBuffer.LockImpl C# (CSharp) Method

LockImpl() protected method

protected LockImpl ( int offset, int length, BufferLocking locking ) : IntPtr
offset int
length int
locking BufferLocking
return System.IntPtr
        protected override IntPtr LockImpl( int offset, int length, BufferLocking locking )
        {
            throw new NotImplementedException();
        }