Axiom.RenderSystems.OpenGL.GLDefaultHardwareVertexBuffer.LockImpl C# (CSharp) Méthode

LockImpl() protected méthode

protected LockImpl ( int offset, int length, BufferLocking locking ) : IntPtr
offset int
length int
locking BufferLocking
Résultat System.IntPtr
        protected override IntPtr LockImpl( int offset, int length, BufferLocking locking )
        {
            throw new NotImplementedException();
        }