Axiom.Core.Camera.ToString C# (CSharp) Method

ToString() public method

public ToString ( ) : string
return string
        public override string ToString()
        {
            var dir = orientation * new Vector3(0, 0, -1);
            var s = new StringBuilder();

            s.Append("Camera(");
            s.AppendFormat("Name='{0}, ", name);
            s.AppendFormat("pos={0}, ", position);
            s.AppendFormat("direction={0}, ", dir);
            s.AppendFormat("near={0}, ", Near);
            s.AppendFormat("far={0}, ", Far);
            s.AppendFormat("FOVy={0}, ", FieldOfView); // todo: to .Degrees()
            s.AppendFormat("aspect={0}, ", AspectRatio);
            s.AppendFormat("xoffset={0}, ", FrustumOffset.x);
            s.AppendFormat("yoffset={0}, ", FrustumOffset.y);
            s.AppendFormat("focalLength={0}, ", _focalLength);
            s.AppendFormat("NearFrustumPlane={0}, ", FrustumPlanes[(int)FrustumPlane.Near]);
            s.AppendFormat("FarFrustumPlane={0}, ", FrustumPlanes[(int)FrustumPlane.Far]);
            s.AppendFormat("LeftFrustumPlane={0}, ", FrustumPlanes[(int)FrustumPlane.Left]);
            s.AppendFormat("RightFrustumPlane={0}, ", FrustumPlanes[(int)FrustumPlane.Right]);
            s.AppendFormat("TopFrustumPlane={0}, ", FrustumPlanes[(int)FrustumPlane.Top]);
            s.AppendFormat("BottomFrustumPlane={0}, ", FrustumPlanes[(int)FrustumPlane.Bottom]);
            s.Append(")");

            return s.ToString();
        }
    }