protected void CreateGpuVertexData()
{
#warning: // TODO - mutex cpu data
if (mVertexDataRecord != null && mVertexDataRecord.CpuVertexData != null
&& mVertexDataRecord.GpuVertexData == null)
{
// clone CPU data into GPU data
// default is to create new declarations from hardware manager
mVertexDataRecord.GpuVertexData = mVertexDataRecord.CpuVertexData.Clone();
mVertexDataRecord.IsGpuVertexDataDirty = false;
}
}
/// <summary>