public GetHeightAtWorldPosition ( float x, float y, float z, Terrain &terrain ) : float | ||
x | float | |
y | float | |
z | float | |
terrain | Terrain | |
return | float |
TerrainGroup::GetHeightAtWorldPosition ( Vector3 position ) : float | |
TerrainGroup::GetHeightAtWorldPosition ( Vector3 pos, Terrain &terrain ) : float | |
TerrainGroup::GetHeightAtWorldPosition ( float x, float y, float z ) : float |