public AddPlane ( double x1, double x2, double y1, double y2, double z1, double z2, double a, double b, double c, double d, CheckPoint checkPoint = null ) : void | ||
x1 | double | |
x2 | double | |
y1 | double | |
y2 | double | |
z1 | double | |
z2 | double | |
a | double | |
b | double | |
c | double | |
d | double | |
checkPoint | CheckPoint | |
return | void |
public void AddPlane(double x1, double x2, double y1, double y2, double z1, double z2, double a, double b, double c, double d, CheckPoint checkPoint = null)
{
AddRayTracedObject(x1, x2, y1, y2, z1, z2,
(int xProj, int yProj, double eyeXPos, out double x, out double z) =>
GetPlaneRayIntersection(xProj, yProj, eyeXPos, a, b, c, d, out x, out z, checkPoint));
}
AutoStereogramBuilder::AddPlane ( double x1, double x2, double y1, double y2, double z1, double z2, double a, double b, double c, double x0, double y0, double z0, CheckPoint checkPoint = null ) : void |