AutoMark.Program.OnTick C# (CSharp) Method

OnTick() private static method

private static OnTick ( EventArgs args ) : void
args System.EventArgs
return void
        private static void OnTick(EventArgs args)
        {
            if (TargetSelector.GetTarget(EntityManager.Heroes.Enemies, DamageType.True).Distance(ObjectManager.Player) > mark.Range
                || mark.IsOnCooldown || Player.Instance.HasBuff("snowballfollowupself"))
            {
                return;
            }
            mark.Cast(TargetSelector.GetTarget(EntityManager.Heroes.Enemies,DamageType.True));
        }