Auto.Client.PlayerInfoSkill.Write C# (CSharp) Method

Write() public method

public Write ( BinaryWriter bw ) : void
bw System.IO.BinaryWriter
return void
        public void Write(BinaryWriter bw)
        {
            if (SkillList == null)
            {
                bw.Write((byte)SerializeObjectMark.IsNull);
            }
            else
            {
                bw.Write((byte)SerializeObjectMark.Common);
                bw.Write(((List<UInt32>)SkillList).Count);
                foreach (var item0 in (List<UInt32>)SkillList)
                {
                    bw.Write((UInt32)item0);
                }
            }
            if (Test == null)
            {
                bw.Write((byte)SerializeObjectMark.IsNull);
            }
            else
            {
                bw.Write((byte)SerializeObjectMark.Common);
                ((TestBaseClass)Test).Write(bw);
            }
        }
        public PlayerInfoSkill Read(BinaryReader br)