Auto.Client.PlayerInfoSkill.Read C# (CSharp) Method

Read() public method

public Read ( BinaryReader br ) : PlayerInfoSkill
br System.IO.BinaryReader
return PlayerInfoSkill
        public PlayerInfoSkill Read(BinaryReader br)
        {
            if (br.ReadByte() == (byte)SerializeObjectMark.Common)
            {
                {
                    var count0 = br.ReadInt32();
                    var listVal0 = new List<UInt32>(count0);
                    if (count0 > 0)
                    {
                        for (int i0 = 0; i0 < count0; i0++)
                        {
                            var item0 = default(UInt32);
                            item0 = br.ReadUInt32();
                            listVal0.Add(item0);
                        }
                    }
                    SkillList = listVal0;
                }
            }
            if (br.ReadByte() == (byte)SerializeObjectMark.Common)
            {
                Test = (new TestBaseClass()).Read(br);
            }
            return this;
        }
        public override string ToString()