Assets.Scripts.Services.ComboHits.ComboHitSequence.GetNextHitZoneLocationToDisplay C# (CSharp) Method

GetNextHitZoneLocationToDisplay() public method

public GetNextHitZoneLocationToDisplay ( ) : Vector2
return UnityEngine.Vector2
        public Vector2 GetNextHitZoneLocationToDisplay()
        {
            if (!EndOfDisplaySequence) {
                currentlyShownHitZoneIndex++;
            }
            lastHitZoneDisplayTime = Time.time;
            return HitZones[currentlyShownHitZoneIndex];
        }