private void OnTriggerExit(Collider other)
{
if (other.tag == Constants.Tags.Player)
_isPlayerHere = false;
if (other.tag == Constants.Tags.SideKick)
_isSidekickHere = false;
if (_openScript != null)
_openScript.FixActive = _isPlayerHere || _isSidekickHere;
}