AssetBundleGraph.ConnectionPointData.GetOutputPointRect C# (CSharp) Method

GetOutputPointRect() private method

private GetOutputPointRect ( NodeGUI node ) : Rect
node NodeGUI
return UnityEngine.Rect
        private Rect GetOutputPointRect(NodeGUI node)
        {
            var baseRect = node.Region;
            return new Rect(
                baseRect.x + baseRect.width - 8f,
                baseRect.y + buttonRect.y + 1f,
                AssetBundleGraphGUISettings.CONNECTION_POINT_MARK_SIZE,
                AssetBundleGraphGUISettings.CONNECTION_POINT_MARK_SIZE
            );
        }