AssetBundleGraph.AssetBundleGraphEditorWindow.ConstructGraphFromSaveData C# (CSharp) Method

ConstructGraphFromSaveData() private static method

private static ConstructGraphFromSaveData ( SaveData saveData, List &nodes, List &connections ) : void
saveData SaveData
nodes List
connections List
return void
        private static void ConstructGraphFromSaveData(SaveData saveData, out List<NodeGUI> nodes, out List<ConnectionGUI> connections)
        {
            var currentNodes = new List<NodeGUI>();
            var currentConnections = new List<ConnectionGUI>();

            foreach (var node in saveData.Nodes) {
                var newNodeGUI = new NodeGUI(node);
                newNodeGUI.WindowId = GetSafeWindowId(currentNodes);
                currentNodes.Add(newNodeGUI);
            }

            // load connections
            foreach (var c in saveData.Connections) {
                var startNode = currentNodes.Find(node => node.Id == c.FromNodeId);
                if (startNode == null) {
                    continue;
                }

                var endNode = currentNodes.Find(node => node.Id == c.ToNodeId);
                if (endNode == null) {
                    continue;
                }
                var startPoint = startNode.Data.FindConnectionPoint (c.FromNodeConnectionPointId);
                var endPoint = endNode.Data.FindConnectionPoint (c.ToNodeConnectionPointId);

                currentConnections.Add(ConnectionGUI.LoadConnection(c.Label, c.Id, startPoint, endPoint));
            }

            nodes = currentNodes;
            connections = currentConnections;
        }