public void Disconnected()
{
try
{
lock (RealmServer.Clients)
RealmServer.Clients.Remove(this);
if (this.Account != null)
{
Database.Tables.AccountTable.UpdateLogged(this.Account.Username, 0);
}
Utilities.Logger.Infos("Client disconnected !");
}
catch (Exception e)
{
Utilities.Logger.Error("Can't disconnect player : " + e.ToString());
}
}