internal Magic(ParameterTable table, int index)
: base(table, index)
{
BitFields = new byte[4];
YesNoDialogMessageId = (Int32)0;
LimitCancelSpEffectId = (Int32)(-1);
SortId = (Int16)0;
RefId = (Int16)(-1);
Mp = (Int16)0;
Stamina = (Int16)0;
IconId = (Int16)0;
BehaviorId = (Int16)0;
MtrlItemId = (Int16)(-1);
ReplaceMagicId = (Int16)(-1);
MaxQuantity = (Int16)0;
Humanity = (Byte)0;
OverDexterity = (Byte)0;
SfxVariationId = (SByte)(-1);
SlotLength = (Byte)0;
RequirementIntellect = (Byte)0;
RequirementFaith = (Byte)0;
AnalogDexiterityMin = (Byte)0;
AnalogDexiterityMax = (Byte)0;
EzStateBehaviorType = (MagicCategory)0;
RefCategory = (BehaviorRefType)0;
SpEffectCategory = (BehaviorCategory)0;
RefType = (MagicMotion)0;
OpmeMenuType = (ItemUseMenu)0;
HasSpEffectType = (SpecialEffectType)0;
ReplaceCategory = (ReplacementCategory)0;
UseLimitCategory = (SpecialEffectUseLimitCategory)0;
VowType0 = false;
VowType1 = false;
VowType2 = false;
VowType3 = false;
VowType4 = false;
VowType5 = false;
VowType6 = false;
VowType7 = false;
Enable_multi = false;
Enable_multi_only = false;
IsEnchant = false;
IsShieldEnchant = false;
Enable_live = false;
Enable_gray = false;
Enable_white = false;
Enable_black = false;
DisableOffline = false;
CastResonanceMagic = false;
Pad_1 = (Byte)0;
VowType8 = false;
VowType9 = false;
VowType10 = false;
VowType11 = false;
VowType12 = false;
VowType13 = false;
VowType14 = false;
VowType15 = false;
Pad = new Byte[2];
}