Alexandria.Engines.DarkSouls.TableRows.Behavior.Behavior C# (CSharp) Method

Behavior() private method

private Behavior ( ParameterTable table, int index ) : System
table ParameterTable
index int
return System
            internal Behavior(ParameterTable table, int index)
                : base(table, index)
            {
                VariationId = (Int32)0;
                BehaviorJudgeId = (Int32)0;
                EzStateBehaviorType_old = (Byte)0;
                RefType = (BehaviorRefType)0;
                Pad0 = new Byte[2];
                ReferenceId = (Int32)(-1);
                SfxVariationId = (Int32)0;
                Stamina = (Int32)0;
                Mp = (Int32)0;
                Category = (BehaviorCategory)0;
                HeroPoint = (Byte)0;
                Pad1 = new Byte[2];
            }

Same methods

TableRows.Behavior::Behavior ( ParameterTable table, int index, AssetLoader loader, int next ) : System
TableRows.Behavior