internal Behavior(ParameterTable table, int index)
: base(table, index)
{
VariationId = (Int32)0;
BehaviorJudgeId = (Int32)0;
EzStateBehaviorType_old = (Byte)0;
RefType = (BehaviorRefType)0;
Pad0 = new Byte[2];
ReferenceId = (Int32)(-1);
SfxVariationId = (Int32)0;
Stamina = (Int32)0;
Mp = (Int32)0;
Category = (BehaviorCategory)0;
HeroPoint = (Byte)0;
Pad1 = new Byte[2];
}