public static void SetSpell(string id, SpellConfig value, bool raiseEvent = true)
{
if (Spells.Any(i => i.Key == id))
{
Spells[id] = value;
return;
}
Spells.Add(id, value);
if (raiseEvent && OnConfigValueChanged != null)
OnConfigValueChanged.Invoke(new ConfigValueChangedArgs(id, value));
}
public static void SetEvadeSpell(string key, EvadeSpellConfig value, bool raiseEvent = true)