void OwlHatRainState()
{
if (OwlWithoutHat [0].activeInHierarchy == true || OwlWithoutHat [1].activeInHierarchy == true) {
getHat = true;
} else if (OwlWithoutHat [0].activeInHierarchy == false && OwlWithoutHat [1].activeInHierarchy == false)
{
getHat = false;
}
if (getHat == true && RainFlower.activeInHierarchy == true) {
rainedHat = true;
} else
{
rainedHat = false;
}
}