UWCharacter.RegenMana C# (CSharp) Method

RegenMana() public method

public RegenMana ( ) : void
return void
    public void RegenMana()
    {
        //Natural Regeneration of mana over time;
        PlayerMagic.CurMana += Random.Range (1,6);
        if (PlayerMagic.CurMana>PlayerMagic.MaxMana)
        {
            PlayerMagic.CurMana=PlayerMagic.MaxMana;
        }
    }