SteamVR_RenderModel.OnDeviceConnected C# (CSharp) Method

OnDeviceConnected() private method

private OnDeviceConnected ( ) : void
return void
    private void OnDeviceConnected(params object[] args)
    {
        var i = (int)args[0];
        if (i != (int)index)
            return;

        var connected = (bool)args[1];
        if (connected)
        {
            UpdateModel();
        }
        else
        {
            GetComponent<MeshFilter>().mesh = null;
        }
    }