StartupSequence.EnableGameplayElements C# (CSharp) Method

EnableGameplayElements() private method

private EnableGameplayElements ( ) : IEnumerator
return IEnumerator
    IEnumerator EnableGameplayElements()
    {
        Player.Instance.transform.rotation = playerGameplayStartTransform.rotation;
        Player.Instance.transform.position = playerGameplayStartTransform.position + playerGameplayStartTransform.up;

        Player.Instance.GetComponent<ForceMover>().enabled = true;
        Player.Instance.GetComponent<PlanetOrientation>().enabled = true;
        Player.Instance.GetComponent<WeebleWobble>().enabled = true;
        Player.Instance.GetComponent<HoverJump>().enabled = true;
        SpawnSystem.Instance.enabled = true;
        Destroy(this.gameObject);
        yield return null;
    }