public void activatePanel()
{
for(int i = 0; i < switchButtons.Length; i++)
{
switchButtons[i].gameObject.SetActive(true);
}
if(screenLabel.Length > 0)
{
for(int i = 0; i < screenLabel.Length; i++)
{
screenLabel[i].gameObject.SetActive(true);
}
}
if(mainButton != null)
{
if(dependsOnNameField)
{
string text = SaveSystem.Instance.PlayerID;
if (System.IO.File.Exists(SaveSystem.Instance.SaveDirectory + "/" + text + SaveSystem.Instance.FileExt)) {
mainButton.interactable = true;
displayPanel.color = new Color(displayPanel.color.r, displayPanel.color.g, displayPanel.color.b, 0.6f);
}
else
{
mainButton.interactable = false;
displayPanel.color = new Color(displayPanel.color.r, displayPanel.color.g, displayPanel.color.b, 0.3f);
}
}
else
{
mainButton.interactable = true;
displayPanel.color = new Color(displayPanel.color.r, displayPanel.color.g, displayPanel.color.b, 0.6f);
}
}
else
{
displayPanel.color = new Color(displayPanel.color.r, displayPanel.color.g, displayPanel.color.b, 0.6f);
}
setPanelObjectStates (true);
}