PCInterface.set_using_PCI C# (CSharp) Method

set_using_PCI() public method

public set_using_PCI ( bool state ) : void
state bool
return void
    public void set_using_PCI(bool state)
    {
        _using_PCI = state;
    }

Usage Example

 void Awake()
 {
     //This is the start of the Game. Period.
     Application.targetFrameRate = 60;
     DontDestroyOnLoad(gameObject);
     Application.LoadLevel("SplashScreen");
     BRAIN = gameObject.GetComponent<MasterController>();
     pHelper = new PreferencesManager();
     sbHelper = new SkyBoxManager(_skyBoxes);
     pcHelper = new PCInterface(gameObject);
     mHelper = new Mathius(_mathius);
     tHelper = new TileManager(pHelper);
     sHelper = new ScoreManager(mHelper,pHelper);
     hHelper = new HighScoreManager();
     aHelper = new Alien(_alien);
     iHelper = new HighScoreInitials(3);
     UI_MAIN_MENU = new Vector3(0.0f,1.0f,-13.75854f);
     UI_CAMERA_ALT = new Vector3(0.0f,1.0f,-10.0f);
     pcHelper.set_using_PCI(pHelper.get_usePerceptual());
 }