public static ProjectVectorOnPlane ( Vector3 planeNormal, Vector3 vector ) : Vector3 | ||
planeNormal | Vector3 | |
vector | Vector3 | |
return | Vector3 |
public static Vector3 ProjectVectorOnPlane(Vector3 planeNormal, Vector3 vector)
{
return vector - (Vector3.Dot(vector, planeNormal) * planeNormal);
}