void CheckInputKeys()
{
// Pause
if(Input.GetKeyDown(KeyCode.P)) {
bnIsTheGamePaused = !bnIsTheGamePaused;
if(bnIsTheGamePaused) {
Time.timeScale = 0.0f; // Freezes the game
}
else {
Time.timeScale = 1.0f; // Restore the game to full speed
}
}
//*
DoCheatingStuff();
//*/
}