public void ChangeDroneTeamAndUpdateList(Transform droneObject, int droneLayer)
{
if(droneLayer == alliedLayer) {
alliedDrones.Add(droneObject);
opponentDrones.Remove(droneObject);
}
else {
opponentDrones.Add(droneObject);
alliedDrones.Remove(droneObject);
}
// DEBUG
// Prints a summary
Debug.Log("Summary - Allied drones " + alliedDrones.Count);
Debug.Log("Summary - Enemy drones " + opponentDrones.Count);
}