LWFObject.SetBitmapFontLoader C# (CSharp) Method

SetBitmapFontLoader() public static method

public static SetBitmapFontLoader ( Func,System dataLoader = null, UnityEngine.Texture2D>.System.Func textureLoader = null, System.Action textureUnloader = null ) : void
dataLoader Func,System
textureLoader UnityEngine.Texture2D>.System.Func
textureUnloader System.Action
return void
    public static void SetBitmapFontLoader(
		BitmapFontDataLoader dataLoader = null,
		BitmapFontTextureLoader textureLoader = null,
		BitmapFontTextureUnloader textureUnloader = null)
    {
        BitmapFont.ResourceCache cache =
            BitmapFont.ResourceCache.SharedInstance();
        cache.SetLoader(dataLoader, textureLoader, textureUnloader);
    }