public Form1()
{
InitializeComponent();
int x = rand.Next(0, 9); int y = rand.Next(0, 9);
map.DrawMap(map1);
state = map.GetMap();
player.Start(state[x, y], hunter.Images[2]);
map.Generate_Obstacle(4, 4, 4, x, y);
foreach (Button e in state)
{
e.BackColor = Color.Black;
// e.KeyDown += Button1_KeyDown;
e.Enabled = false;
}
map.UpdateMap(state[x, y], tbstatus, Keys.Q, score, false, player.Get_Score());
score.Text = "Score: " + player.Get_Score();
pr = new Process(player);
VISITED_ROOMS = 0;
label1.Text = "MAXIMUM ROOMS: " + MAX_ROOMS;
label3.Text = "VISITED ROOMS: " + VISITED_ROOMS;
}