HiddenArea.OnCollisionEnter2D C# (CSharp) Method

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D coll ) : void
coll Collision2D
return void
    public virtual void OnCollisionEnter2D(Collision2D coll)
    {
        // If a character enters the area, decrease alpha if it is only the first character
        CharacterMove character = coll.transform.GetComponent<CharacterMove>();
        if (character != null)
        {
            numChar++;
            if (numChar == 1)
            {
                myRenderer.color = new Color(1f, 1f, 1f, .5f);
            }
        }
    }