FSMState.Update C# (CSharp) Method

Update() public method

public Update ( GameObject, player, GameObject, npc ) : void
player GameObject,
npc GameObject,
return void
    public void Update(GameObject player, GameObject npc)
    {
        if (!TimeUp())
            return;

        Act( player,  npc);
        Reason(player, npc);

        ResetTimer();
    }

Usage Example

Example #1
0
 public void Update(float timeDelta)
 {
     if (_currentState != null && enabled)
     {
         _currentState.Update(timeDelta);
     }
 }
All Usage Examples Of FSMState::Update