FSMState.Act C# (CSharp) Method

Act() public abstract method

public abstract Act ( GameObject, player, GameObject, npc ) : void
player GameObject,
npc GameObject,
return void
    public abstract void Act(GameObject player, GameObject npc);

Usage Example

Example #1
0
 void FixedUpdate()
 {
     if (Active)
     {
         currentState.Act(playerTransform, gameObject);
         FSMFixedUpdate();
     }
 }
All Usage Examples Of FSMState::Act