static int ChangeCamera(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FOVKick obj = (FOVKick)ToLua.CheckObject <FOVKick>(L, 1);
UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.CheckObject(L, 2, typeof(UnityEngine.Camera));
obj.ChangeCamera(arg0);
return(0);
}
catch (Exception e)
{
return(LuaDLL.toluaL_exception(L, e));
}
}