EnemyTargeting.OnGUI C# (CSharp) Method

OnGUI() public method

public OnGUI ( ) : void
return void
    void OnGUI()
    {
        if(selectedTarget)
        {
            //Background
            GUI.DrawTexture(new Rect(Screen.width / 2 - 150, 0 ,300,50), EmptyEnemyLife);

            //Foreground
            GUI.BeginGroup(new Rect(Screen.width / 2 - 150, 0 ,(myEnemyScript.GetVitality() * 300 / myEnemyScript.GetMaxVitality()),50));
            GUI.DrawTexture(new Rect(0,0,300,50),EnemyLife);
            GUI.EndGroup();
        }
    }