wServer.realm.entities.player.Player.TellRecieved C# (CSharp) 메소드

TellRecieved() 개인적인 메소드

private TellRecieved ( int objId, int stars, string from, string to, string text ) : void
objId int
stars int
from string
to string
text string
리턴 void
        internal void TellRecieved(int objId, int stars, string from, string to, string text)
        {
            psr.SendPacket(new TextPacket
            {
                BubbleTime = 10,
                Stars = stars,
                Name = to,
                Recipient = from,
                Text = text
            });
        }