private void DrawInput()
{
int y = _visibleLines - (idE.SmallCharacterHeight * 2);
// TODO
/*if ( consoleField.GetAutoCompleteLength() != 0 ) {
autoCompleteLength = strlen( consoleField.GetBuffer() ) - consoleField.GetAutoCompleteLength();
if ( autoCompleteLength > 0 ) {
renderSystem->SetColor4( .8f, .2f, .2f, .45f );
renderSystem->DrawStretchPic( 2 * SMALLCHAR_WIDTH + consoleField.GetAutoCompleteLength() * SMALLCHAR_WIDTH,
y + 2, autoCompleteLength * SMALLCHAR_WIDTH, SMALLCHAR_HEIGHT - 2, 0, 0, 0, 0, whiteShader );
}
}*/
idE.RenderSystem.Color = idColor.Cyan;
idE.RenderSystem.DrawSmallCharacter(1 * idE.SmallCharacterWidth, y, ']', _charSetShader);
//_consoleField.Draw(2 * idE.SmallCharacterWidth, y, idE.VirtualScreenWidth - 3 * idE.SmallCharacterWidth, true, _charSetShader);
}