Zeplin.ZeplinGame.LoadContent C# (CSharp) 메소드

LoadContent() 보호된 메소드

LoadContent will be called once per game and is the place to load all of your content.
protected LoadContent ( ) : void
리턴 void
        protected override void LoadContent()
        {
            spriteBatch = new SpriteBatch(GraphicsDevice);
            Engine.Initialize(Content, spriteBatch, graphics, testMap);
            if (OnLoad != null) OnLoad();
        }