World.Physics.MovementPhysics.Rotate C# (CSharp) 메소드

Rotate() 개인적인 정적인 메소드

private static Rotate ( IForwardMovablePhysicalEntity movable ) : void
movable IForwardMovablePhysicalEntity
리턴 void
        private static void Rotate(IForwardMovablePhysicalEntity movable)
        {
            movable.Direction = MathHelper.WrapAngle(movable.Direction + movable.RotationSpeed);
        }

Same methods

MovementPhysics::Rotate ( IForwardMovablePhysicalEntity movable, float rotationSpeed ) : void