private AddActivePrim ( |
||
activatePrim | ||
리턴 | void |
internal void AddActivePrim(ODEPrim activatePrim)
{
// adds active prim.. (ones that should be iterated over in collisions_optimized
lock (_activeprimsLock)
{
if (!_activeprims.Contains(activatePrim))
_activeprims.Add(activatePrim);
}
}