UnityEngine.SkinnedMeshRenderer.INTERNAL_set_localBounds C# (CSharp) 메소드

INTERNAL_set_localBounds() 개인적인 메소드

private INTERNAL_set_localBounds ( Bounds &value ) : void
value Bounds
리턴 void
        private extern void INTERNAL_set_localBounds(ref Bounds value);
        /// <summary>