UnityEngine.Shader.SetGlobalInt C# (CSharp) 메소드

SetGlobalInt() 공개 정적인 메소드

public static SetGlobalInt ( int nameID, int value ) : void
nameID int
value int
리턴 void
        public static void SetGlobalInt(int nameID, int value)
        {
            SetGlobalFloat(nameID, (float) value);
        }

Same methods

Shader::SetGlobalInt ( string propertyName, int value ) : void

Usage Example

예제 #1
0
 public static void SetGlobalInt(string name, int value)
 {
     Shader.SetGlobalInt(Shader.PropertyToID(name), value);
 }