UnityEngine.Shader.SetGlobalBuffer C# (CSharp) 메소드

SetGlobalBuffer() 공개 정적인 메소드

public static SetGlobalBuffer ( string propertyName, ComputeBuffer buffer ) : void
propertyName string
buffer ComputeBuffer
리턴 void
		public static void SetGlobalBuffer(string propertyName, ComputeBuffer buffer){}
		public static int PropertyToID(string name){}

Usage Example

예제 #1
0
 public static void SetGlobalBuffer(string name, ComputeBuffer buffer)
 {
     Shader.SetGlobalBuffer(Shader.PropertyToID(name), buffer);
 }