UnityEngine.GL.Internal_Clear C# (CSharp) 메소드

Internal_Clear() 개인적인 정적인 메소드

private static Internal_Clear ( bool clearDepth, bool clearColor, UnityEngine backgroundColor, float depth ) : void
clearDepth bool
clearColor bool
backgroundColor UnityEngine
depth float
리턴 void
        private static void Internal_Clear(bool clearDepth, bool clearColor, UnityEngine.Color backgroundColor, float depth)
        {
            INTERNAL_CALL_Internal_Clear(clearDepth, clearColor, ref backgroundColor, depth);
        }

Usage Example

예제 #1
0
 public static void Clear(bool clearDepth, bool clearColor, Color backgroundColor, [DefaultValue("1.0f")] float depth)
 {
     GL.Internal_Clear(clearDepth, clearColor, backgroundColor, depth);
 }