UnityEngine.Camera.INTERNAL_set_projectionMatrix C# (CSharp) 메소드

INTERNAL_set_projectionMatrix() 개인적인 메소드

private INTERNAL_set_projectionMatrix ( Matrix4x4 &value ) : void
value Matrix4x4
리턴 void
        private extern void INTERNAL_set_projectionMatrix(ref Matrix4x4 value);
        [MethodImpl(MethodImplOptions.InternalCall)]
Camera