UnityEngine.Camera.INTERNAL_CALL_SetStereoProjectionMatrix C# (CSharp) 메소드

INTERNAL_CALL_SetStereoProjectionMatrix() 개인적인 메소드

private INTERNAL_CALL_SetStereoProjectionMatrix ( Camera self, StereoscopicEye eye, Matrix4x4 &matrix ) : void
self Camera
eye StereoscopicEye
matrix Matrix4x4
리턴 void
        private static extern void INTERNAL_CALL_SetStereoProjectionMatrix(Camera self, StereoscopicEye eye, ref Matrix4x4 matrix);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

예제 #1
0
 public void SetStereoProjectionMatrix(Camera.StereoscopicEye eye, Matrix4x4 matrix)
 {
     Camera.INTERNAL_CALL_SetStereoProjectionMatrix(this, eye, ref matrix);
 }
Camera