UnityEngine.AnimatorUtility.OptimizeTransformHierarchy C# (CSharp) 메소드

OptimizeTransformHierarchy() 개인적인 메소드

private OptimizeTransformHierarchy ( GameObject go, string exposedTransforms ) : void
go GameObject
exposedTransforms string
리턴 void
        public static extern void OptimizeTransformHierarchy(GameObject go, string[] exposedTransforms);
    }